07 March 2013

Hello, this is the development log for my 2013 7 day roguelike entry. I will post the working title and description in a few days once the comp starts.

More on the tools I will be using

I will be coding this in Python, using the PyGame library for graphical stuff. The basic and reusable UI library I whipped up should do fine, and everything will be keyboard accessible. Everything.

I’d like to include some music this time, if this happens it will be tracked sound modules, these deliver stunning 8-bit love into your head with remarkably small file sizes. Milkytracker is one of the many out there.

I use GIMP for raster image editing. The game images will be loaded from a single image map, it will be mono color, while clever hue trickery in code will change it’s colors for certain things.

Geany is the editor of choice (vi over ssh), scrot for screen grabs, and mpd + ncmpcpp for my listening pleasure.

I develop on Crunchbang Linux with snapwm window manager. here is what it looks like, showing off the UI tech demo and my music playlist.

This page is generated from tasty markdown text files.


Date Title
21 Aug 2013 Developer FAQ
20 Aug 2013 Devlog: Step into the scanbox
28 Jul 2013 Devlog: Progress Update
21 Jul 2013 Devlog: Upgrade my brain and give me a cookie
18 Jul 2013 Devlog: I configured as much
16 Jul 2013 Devlog: Electric Fog
10 Jul 2013 Devlog: Electrostatic Zaps and Bubble Wrap
17 Mar 2013 Complog Day 7
16 Mar 2013 Complog Day 6
15 Mar 2013 Complog Day 5
14 Mar 2013 Complog Day 4
13 Mar 2013 Complog Day 3
12 Mar 2013 Complog Day 2
11 Mar 2013 Complog Day 1
07 Mar 2013 Complog Intro