date_range 16 July 2013

This update is brought to you by git branching, hot drinks and popcorn.

I polished the fog that covers unseen and out-of-range map areas.

electric fog

This was a good rewrite.

you can now override ai modes and behaviour on a map level for nicer level immersion.

it now fits onto netbook screens

terminal

these can be stacked, so a ‘updown, magnet’ will patrol and then move toward you if you get too close.


Journal

Date Title
21 Aug 2013 Developer FAQ
20 Aug 2013 Devlog: Step into the scanbox
28 Jul 2013 Devlog: Progress Update
21 Jul 2013 Devlog: Upgrade my brain and give me a cookie
18 Jul 2013 Devlog: I configured as much
16 Jul 2013 Devlog: Electric Fog
10 Jul 2013 Devlog: Electrostatic Zaps and Bubble Wrap
17 Mar 2013 Complog Day 7
16 Mar 2013 Complog Day 6
15 Mar 2013 Complog Day 5
14 Mar 2013 Complog Day 4
13 Mar 2013 Complog Day 3
12 Mar 2013 Complog Day 2
11 Mar 2013 Complog Day 1
07 Mar 2013 Complog Intro