date_range 17 March 2013

The last day is here. We still need to implement all the player special abilities, and create all the map levels and code in the storyline, and combat balancing.

What got done

Game state and map rendering, player and random npc movement. Game dialogs and basic melee combat.

Where I failed

Field of vision, npc path finding, many maps (pre-built maps, not generated), storyline, balancing npc stats, special player abilities, upgrading player abilities.

What I discovered


Journal

Date Title
21 Aug 2013 Developer FAQ
20 Aug 2013 Devlog: Step into the scanbox
28 Jul 2013 Devlog: Progress Update
21 Jul 2013 Devlog: Upgrade my brain and give me a cookie
18 Jul 2013 Devlog: I configured as much
16 Jul 2013 Devlog: Electric Fog
10 Jul 2013 Devlog: Electrostatic Zaps and Bubble Wrap
17 Mar 2013 Complog Day 7
16 Mar 2013 Complog Day 6
15 Mar 2013 Complog Day 5
14 Mar 2013 Complog Day 4
13 Mar 2013 Complog Day 3
12 Mar 2013 Complog Day 2
11 Mar 2013 Complog Day 1
07 Mar 2013 Complog Intro